Concept art for a Playstation Spain Event Project
Concept for box art
Enemy design (shiny creature)
Enemy design (villainous creature)
Character design (Hat changes depending what type of enemy you defeat)
-Soulcatcher-Main weapon (back)
-Soulcatcher-Main weapon (profile)
It can blow or suck tha air, it lets the player catch enemies and/or blow them away. The player changes its abilities depending what kind of enemy they absorb.